How To Draw Sexy Woman's Feet
Cartoon Feet Formula
Feet are often one of the well-nigh neglected parts of the body when information technology come up to drawing. It'southward not that they aren't important, information technology's just that they aren't very "glamours." Too, most of the time they're covered up completely by shoes so we don't even get to draw them as much as everything else.
Even so, we should know what's going on inside the shoes. And women often were shoes that expose their anxiety so, we still need to know how to draw them.
In this lesson, nosotros'll practice just that. I'll share with yous the three function formula that helps me draw feet, plus more. In this lesson we'll go over:
- Very basic cartoon Feet
- Iii Function Foot Breakdown (include ankles)
- Toes (Stairs and pointing in)
- Applying The Formulas to Different Styles (Freddy Moore Fashion, Bruce Timm Fashion, Takahiro Kimura Anime Way) with Turnarounds
Very Basic Drawing Feet
For the well-nigh role, in information technology's simples form, every bit long a your drawing anxiety drawings are made from shapes with a flat bottom surface and some sort of incline leading downwards to the toes, you should be okay. For instance:
That'due south all there is too it. Even so, if you want to become a little bit more naturalistic, then you may want to try this formula...
Three Function Foot Breakdown
The first affair you need to do when drawing the foot is to have a base shape to create the residue of the foot on. A pes can be cleaved downwards into two simple flat graphic shapes.
The foot from the side can be drawn as a triangle, and the pes from the from tin be drawn every bit a modified box with a connecting bottom triangle.
The triangle favors ane side more than than the other. The inside office of the pes will have the shorter angle.
Once you've got that downwardly, yous've got a foundation on which to create your more than solid forms, of which there are v parts.
- The main body of the foot.
- The heel.
- The toe area.
- Ankles
- Toe Breakdown
The main trunk of the pes
Main larges class that accept up most of the foot is an oddly shaped tube. It look something like this:
Information technology's like half an arch. Or fifty-fifty one-half a cave, because ane side has the arch while the other goes down to the floor.
The Heel
When you lot add the heel, information technology goes right into the cave every bit if it's a pillar of support. Only there's an expanse of space still left:
The Toe Areas
The area where y'all will put in the toes is shaped like one-half a deejay that wraps around the front of the master cylinder. It assumes the a softer version of shape of the triangular lay in. I side is a little shallower than the rest.
Ankles
Although this is essential the main foot formula, there'due south on thing I should bring and that's how yous connect the leg to the foot, namely the ankles.
You lot can call up of the ankles as a hinge with really large bolts sticking out from either side. Y'all attach the curve of the main body of the foot to the ankles.
However, in that location's something you need to exist aware of with this "ankle hinge." when looking at it from the front end or back you volition see that it doesn't line upwards. One side is higher than the other. The inner "bolt," is higher than the outer.
Making sure to describe the ankles that fashion, volition make your feet await more natural.
Toes
Once yous take the general human foot forms drawn out, yous can kickoff calculation toes. A helpful way to describe toes is non just to draw them like balls or boxes merely to draw them similar steps.
Step similar this. Get-go you stride is a shape like this. Kinda like wienie shape with a apartment top.:
Then you create a stride. Information technology's not a perfect stride, there's a slant to it and it'due south shallow:
From here you lot can add the toes nails the details:
Yous tin can do this with all the toes, but making each toe small as yous get.
Now in that location's something I should note. (i) Say you're looking a the foot from the peak:
(2) just like drawing fingers on the hand, you should place them in an curvation.
(3) The other thing to continue in listen is that the toes await best and then they turn inwards toward each other. So the big toe slants toward the fiddling toes, and the picayune toes camber toward the big toe.
Keeping these things in heed as you depict feet will actually help make your anxiety drawing "feel" right.
So when you're all washed you end upwardly with something that looks like this:
Applying The Formulas to Unlike Styles
Now it's fourth dimension to show you how this formula can be applied to our three goto styles.
When doing my homework on well-nigh of these styles, I found that feet where almost afterthoughts. Very rarely where feet more than than just a shape with some lines for toes. Sometimes they didn't even carp with the lines for toes.
That said, there are a few exceptions, like moments where the feet are the focus of a shot, or when a character is barefoot as part of his blueprint, like Disney's Tarzan. And speaking of Disney characters lets kickoff with...
Freddy Moore Style
In the cases where a Disney and Looney Tunes character's feet are more than just a graphic shape, the design of the feet tend to be very simple. Except for Disney's Tarzan, every bit I mentioned earlier. His anxiety are extremely well designed, anatomically accurate but still cartoony and exaggerated.
And so I'll show you lot four examples of Freddy Moore Style feet:
The uncomplicated shape human foot with not details:
The foot with toes:
Caricatured foot. This version of the foot has the well-nigh anatomy:
and Looney Tunes foot.
Turnaround
Male
Female
Bruce Timm Style
The Bruce Timm style feet are even more elementary. Hardly any detail at all:
Turnarounds
Male
Female
Takahiro Kimura Anime Style
In Takahiro Kimura anime feet, toes are extremely simplified. Almost like Bruce Timm anxiety. Just a tad more definition in the foot shape:
Turnarounds
Male
Female person
And that'southward information technology for the anxiety. I hope you can see that anxiety aren't too hard to draw in cartoons. Withal, simply considering they tin be drawn simply doesn't mean that you shouldn't requite them some thought and structure.
Source: http://www.thedrawingwebsite.com/2018/01/31/cartoon-feet-formula/
Posted by: brunineyes.blogspot.com

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